ArtCraft
COURSE BY BRYANT KOSHU
DIGITAL DRAWING
What sets you apart from killer digital art?
Not that much – only 8 simple steps.
OK, ARE YOU READY TO SCALE THE DIGITAL HEIGHTS?
Set a goal
Master the tools
Learn how to work with lines and primitives
Understand the concepts of light and shadow
Tame the colors
Embrace perspective
And composition
Apply them all in practice
1
2
3
4
5
6
7
COURSE BY BRYANT KOSHU
DIGITAL DRAWING
What sets you apart from killer digital art? Not that much – only 8 simple steps.
OK, ARE YOU READY TO SCALE THE DIGITAL HEIGHTS?
Set a goal
Master the tools
Learn how to work with lines and primitives
Understand the concepts of light and shadow
Tame the colors
Embrace perspective
And composition
Apply them all in practice
1
2
3
4
5
6
7
7
8
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ARE YOU EXCITED?
THEN IT'S TIME TO MEET YOUR MENTOR
BRYANT KOSHU
YOUR GUIDE TO THE CG UNIVERSE
A concept artist with 10+ years of expertise, Bryant created toy concepts for Mattel, Hasbro, and Spin Master at Yellow Tracksuit Entertainment studio. He drew characters for the Dragon Collection and created environments for AAA and VR titles.
HERE'S HOW BRYANT DRAWS
Still, Bryant was once an amateur in digital art. Here are his drawings from his “past life”:
DO YOU KNOW WHAT CAUSED HIM THE GREATEST TROUBLE?
01. Uncovering worthy step-by-step instructions on the Web
02. Not giving up and believing in himself
03. Finding a mentor for constructive feedback
04. Finding relevant information, instead of reading outdated Photoshop tutorials
To overcome these challenges, Bryant spent years of effort. He researched for materials on his own, and motivated himself to go on. Now he is ready to help you, the beginner artist, all for the sake of boosting your professional growth. You can learn Bryant’s expertise and best practices in only 2 months.
A complete course for drawing in Photoshop and ProCreate
A program presenting all industry trends
A must-see for those who dream of creating digital art
COURSE BY BRYANT KOSHU
DIGITAL DRAWING
BEGINNER
8 WEEKS
PHOTOSHOP OR PROCREATE
LEVEL
DURATION
SOFTWARE
Over 2,000 students across the globe have already taken this course. They include traditional painters and newbies without experience, humanities- and tech-minded people, hobbyists, and those who dream of creating games and movies.
WHAT YOU WILL LEARN
WEEK 1. INTRODUCTION TO PHOTOSHOP & PROCREATE
● work with hometasks, the main aspects of training
● line as the main tool of an artist
● the analysis of additional tools of the programs interface
● first objects, the plane, and the volume
● primitive-based drawing, basic shape usage
● auxiliary volumes drawing and kinematic schemes
● the basic drawing principle (from general to particular)

WEEK 2. LINE
work with dynamic lines and strokes
● properties of drawn objects, transfer of the material texture with the help of a line
● volumetric elements in 2D-drawings, volume depiction
● line change depending on lighting, the depiction of light and shadow
● physically correct parameters when drawing objects: connection to plane, the mass of objects
● the depiction of contrast by line, the glare, refraction angles, reflections, and bends
● the depiction of object texture, drawing patterns, and repeating objects
● line depth, the use of the line as a determinative of the objects distance from the viewer
● line hierarchy for individual objects, creating a readable and quickly perceived image of an object

WEEK 3. SHAPE
● the concept of an object’s shape and volume
● the study of object sections, simple and complex shapes
● volume display using the studied line properties
● determination of normals on an object's surface, the concept of the basic plane
● an object's sections according to given normals
● cutting and combining parts of various objects, slices, secant planes, and incremental volumes
● the principles of displaying guides and dynamic lines on the surface of an object

WEEK 4. LIGHT & SHADOW THEORY
● The structure of light and shadow in objects. The main features and patterns in work with chiaroscuro
● ambient light, directional light
● construction of simple and complex shadows using the beam method
● building a quality shadow from a complex object, learning to draw fake shadows
● the concept of general lighting for all objects in a figure

WEEK 5. PERSPECTIVE
● the concept of perspective
● one-point perspective
● work with perspective convergence points
● "point-to-point perspective", architecture and design
● "three-point perspective" as a tool for non-standard and complex angles
● "aerial perspective", levels and location plans of objects
● work with line in perspective
● work with color in perspective
● "open space perspective": landscapes, architecture
● "the enclosed space perspective": design, interiors
● "frontal perspective" and scale
● work with light and shadow in perspective
● construction of complex objects in perspective
● setting the view (camera) in perspective

WEEK 6. EVERYTHING ABOUT COLOR
● color and light in the work of a digital artist, physical and digital parameters
● Itten's color circle, blending, and color separation
● basic methods of working with color
● using contrasts of brightness, color, saturation
● warm and cool color tones, the methods of their use
● recommendations for work with color and it's range
● color schemes and harmonies

WEEK 7. COMPOSITION
● the concept of composition, proportions, and ratio
● formal composition
● "the golden ratio" rule, "rule of thirds"
● transfer of feelings and emotions through composition
● the basic set of compositional solutions for the artist’s works
WEEK 1. INTRODUCTION TO PHOTOSHOP & PROCREATE
● work with hometasks, the main aspects of training
● line as the main tool of an artist
● the analysis of additional tools of the programs interface
● first objects, the plane, and the volume
● primitive-based drawing, basic shape usage
● auxiliary volumes drawing and kinematic schemes
● the basic drawing principle (from general to particular)

WEEK 2. LINE
work with dynamic lines and strokes
● properties of drawn objects, transfer of the material texture with the help of a line
● volumetric elements in 2D-drawings, volume depiction
● line change depending on lighting, the depiction of light and shadow
● physically correct parameters when drawing objects: connection to plane, the mass of objects
● the depiction of contrast by line, the glare, refraction angles, reflections, and bends
● the depiction of object texture, drawing patterns, and repeating objects
● line depth, the use of the line as a determinative of the objects distance from the viewer
● line hierarchy for individual objects, creating a readable and quickly perceived image of an object

WEEK 3. SHAPE
● the concept of an object’s shape and volume
● the study of object sections, simple and complex shapes
● volume display using the studied line properties
● determination of normals on an object's surface, the concept of the basic plane
● an object's sections according to given normals
● cutting and combining parts of various objects, slices, secant planes, and incremental volumes
● the principles of displaying guides and dynamic lines on the surface of an object

SHOW MORE
WEEK 4. LIGHT & SHADOW THEORY
● The structure of light and shadow in objects. The main features and patterns in work with chiaroscuro
● ambient light, directional light
● construction of simple and complex shadows using the beam method
● building a quality shadow from a complex object, learning to draw fake shadows
● the concept of general lighting for all objects in a figure

WEEK 5. PERSPECTIVE
● the concept of perspective
● one-point perspective
● work with perspective convergence points
● "point-to-point perspective", architecture and design
● "three-point perspective" as a tool for non-standard and complex angles
● "aerial perspective", levels and location plans of objects
● work with line in perspective
● work with color in perspective
● "open space perspective": landscapes, architecture
● "the enclosed space perspective": design, interiors
● "frontal perspective" and scale
● work with light and shadow in perspective
● construction of complex objects in perspective
● setting the view (camera) in perspective

WEEK 6. EVERYTHING ABOUT COLOR
● color and light in the work of a digital artist, physical and digital parameters
● Itten's color circle, blending, and color separation
● basic methods of working with color
● using contrasts of brightness, color, saturation
● warm and cool color tones, the methods of their use
● recommendations for work with color and it's range
● color schemes and harmonies

WEEK 7. COMPOSITION
● the concept of composition, proportions, and ratio
● formal composition
● "the golden ratio" rule, "rule of thirds"
● transfer of feelings and emotions through composition
● the basic set of compositional solutions for the artist’s works
CHOOSE YOUR FORMAT
- 2 months of learning
- 8 video lectures, 20+ hours in total, 50+ drawn objects
- regular live Q&A sessions with the mentor
- lifelong access to the digital art community
- personal unlimited access to the learning platform and the content
- сourse completion certificate
- 2+1 months of learning
- 8 video lectures, 20+ hours in total
- 50+ drawn objects
- graduation project
- regular live Q&A sessions with the mentor
- lifelong access to the digital art community
- personal unlimited access to the learning platform and the content

And that's not all:
- 8 group meetings online with the mentor for 18+ hours
- individual homework review
- working on the graduation project under the mentorship
- special offers on further courses
- personal manager and one to one support
STANDARD
PREMIUM
In addition to Standard package:
- 8 group meetings online with the mentor for 18+ hours
- individual homework review
- working on the graduation project under the mentorship
- special offers on further courses
- personal manager and one to one support
IF IT'S STILL NOT YOUR CUP OF TEA
You can always request a refund within 14 days after the classes begin. We provide a 100% money-back guarantee.
WHAT OUR STUDENTS HAVE TO SAY
WHERE OUR STUDENTS WORK
WHAT DO THEY DO
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FAQ
High Quality
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Our managers are always ready to answer your questions. You can call us at the weekends and at night. Also you can visit our office for personal consultation.
Individual Approach
Our company works according to the principle of individual approach to every client. This method lets us to get success in problems of all levels.